Lightning talk for GUADEC submitted

My submission for this year’s GUADEC:

This is a _lightning talk_ about how the evolution from MAFW (Multimedia Aplication FrameWork used in Fremantle official media player) to Grilo (new multimedia framework for application aiming to provide easy access to many sources of media) and how they can work together to provide a better user experience and access to more media in the Maemo 5 platform (Fremantle)

Unbricking my SheevaPlug

More or less one month ago, my SheevaPlug went bananas and didn’t turn on again. After talking to a colleague at Igalia who googled a bit, we found out that it could be a problem with the power supply unit. The issue seems to be known and it happens when you keep an external harddisk taking power directly from the USB port for a long time. It seems that power is not enough and you get a burnt power supply unit.

What I did was opening the Sheeva and taking the power supply unit to electronics specialized shop in my city and they told me that they didn’t have so small power supply unit, but that I could use an external one. He explained me what I should do.

I needed a couple of pieces not to cut the new power supply unit cables and a soldering iron (with some solder, of course). Then I could cut the connector of the broken power supply unit as you can see in the picture:

Next step was soldering the red cables to the inner pole of the adapter and the black ones to the outter pole (if I am not mistaken, you can recognize in the picture that the outter is negative and inner is positive). As I was bad doing this manual works at school and I still am, we (my wife and me, yes the pole soldered by her was in a better shape than mine) had to insulate them with a bit of insulating tape. You can see this in the picture.

The rest was just putting the external power supply connector thru the hole left by the old one and keep the cables where the old one was. I connected it to the motherboard, closed it and voilĂ !

Now I have the again the Sheeva with the external hard disk, but I provide external supply with something similar to this not to have the same problem again, but I wonder if just using a more powerful power supply unit would remove the problem of having the harddisk with external an external one.

mafw goes Grilo

As you may know, some colleagues at Igalia are developing a framework to gather, browse and query multimedia sources called Grilo. Of course it is no replacement for GStreamer as it is at a much higher level and we are focusing in gathering, browsing and querying so far.

We were an important part of the main developers of MAFW, so in this case we are trying to learn from the mistakes and try to create a more useful and easy to use framework.

One of my first steps, as a test, will be creating a MAFW pluging for Grilo, so that we can have all sources managed by Grilo running on the Fremantle official media player (as soon as bug 9361 gets fixed) with the consequence of having integrated important and interesting features as Youtube, podcasts, Jamendo, Shoutcast and so on.

mafw-gst-renderer and volume management

In the beginning we are just having a volume in MAFW that we were just setting to the GStreamer. This was a bit complicated to maintain because you always have to be careful of resetting volume to the pipeline when you create a new one and even after some state changes, meaning GST_STATE_READY for example, what I consider a GStreamer limitation, BTW. Anyway, we kept that with a conditional compilation because running Pulse was hell inside Scratchbox, at least for me.

Maemo 5 does not have global volume (to be changed by a user) and uses Pulseaudio, as I just advanced. It defines several volume roles so we can say that volume is context sensitive, meaning that call volume is not the same as multimedia volume, for example. As Maemo can have more than one media player it was not a clever idea to define our volume and use it with GStreamer pipeline and if you also take into account that you need to have the same volume as the status menu volume bar, mission turns much more complicated. The idea was then to use Pulse directly through ext-stream-restore2 API (which I think is not merged upstream yet). One of the side effect advantages is that we do not need to store the volume between executions because Pulse does.

Pulse API has the ability of several kind of loops, say, a threaded mainloop and a GLib mainloop. For simplicity and as it was enough, we used GLib mainloop API.

Other issue was merging requests implementation. We implemented this by sending only a maximum of 5 changes per second, it is once every 200ms in order not to flood Pulse with changes.

One of the things I did not like too much was the hacks to reconnect to pulse if they failed. In those cases we were just crashing, but people did not like it, so we had to implement reconnection (IMHO Pulse should never crash either). The issue was failures during reconnection, which made us to write a hack to try reconnection after one second, until we get it. This solved the problems but it is a workaround, not a solution (which should be Pulse not crashing or reconnecting always fine).

You can take a look at the code at mafw-gst-renderer-worker-volume.c and mafw-gst-renderer-worker-volume.h.

Seekability and DLNA in MAFW

Seekability when streaming contents involves almost all layers of a multimedia player and it is not a trivial issue. First, your interface needs to have a seekbar or something to do that. Of course, the media you are streaming has to seekable, meaning container and codecs used. And we cannot forget the transport either, this is, HTTP, local access and so on.

Thank Gods, GStreamer does a wonderful job making easier everything related to transport, decoding, containers, etc. But in the case of UPnPDLNA, there is a extension saying if the media you are playing is seekable or not.

We did not have support for that in MAFW and we needed it, I added the request for the metadata key MAFW_METADATA_KEY_IS_SEEKABLE when requesting data to play media, so now we have duration, uri and seekability. Our approach had to be consevative (otherwise, GStreamer seekability would have been enough), and then if MAFW source provides the metadata key and media is not seekable, se just say it is not seekable. Otherwise, we rely on GStreamer, that has the final responsibility (which is logical, if it cannot seek, seeking is impossible). Of course, seekability depends on duration, meaning, if there is no duration, we cannot seek as we would not know the seeking limits.

About how to implement that in the sources, the only one needing it was mafw-upnp-source. In the other ones we just want to rely on GStreamer, but for UPnP, if we want to honor DLNA specification, we had to do that. Specification is fun itself and of course, adding that every vendor/provider implements what it wants makes it more difficult. A proof is that a friend of mine bought a TV claiming to be DLNA certified and it only works with the crappy server provided by the vendor, closed of course, and with a lot of missing features, like subtitles support, IIRC (yes Zeenix, I told him to use Rygel and Philippe, it was before you joining Igalia :-p). Now with new gupnp this was reworked, but when I wrote it, we had to check the DLNA_OP fields to know if it was seekable or not and it was a pain in the ass to decide what the default was depending on the missing options and so on.

Fortunately, it is working fine now, I think.

State pattern fixed in the mafw-gst-renderer

I had this post planned for a long time, but here it goes.

When we were developing the renderer some time ago, we saw that code was getting out of control because handling state changes was becoming hell, so we decided to rework it applying the State Pattern. Though Zeenix thinks it was my wife‘s idea, it was actually Iago‘s.

The other day I found a function that was sinning against that pattern. It was _update_playcount_cb. When it was written, the call had been place in a central point where every media change going thru, but it was a bit ugly as it was using an if statement checking for the current state. This application of the state pattern is not completely canonical as we keep the current state but only because state classes are stateless and we want to keep them as Singleton’s, so the easiest way was keeping that variable to point the current state, but of course using it in an if statement is ugly.

Fortunately, I checked where it was needed to call that function and it saw it was in couple of places, so I reworked the code a bit and place the calls in the exact places where it was needed, so i didn’t need to make that function support the state pattern (in fact it would have been stupid).

But this state pattern still needs some finetuning. We’d need to remove the worker and increase the number of states and add substates to control for example the buffering and hide properly some GStreamer state changes that would make the code easier to understand and maintain.

Conic in mafw-gst-renderer

Should we rely on GStreamer timeouts when handling disconnections or should we write some code with conic to immediately detect if network goes down and raise the proper error? Good question, uh?

Issues are network changes and how conic handles them. Because AFAIK, if conic changes it connection it signals the disconnection and then the connection to the other network, (for example if you switch from one WLAN to another or it switches from WLAN to Bluetooth GPRS or viceversa). Issue is that we don’t handle connections ourselves but GStreamer does. They rely in underlying components, such souphttpsrc (which happened to have a problem with the timeout) so they raise an error when that timeout expires. They have more components dealing with different kind of servers that can behave in a different way.

When network goes down and other one comes, we would have to ask for other connection if we are currently playing a stream, but I don’t know if those GStreamer underlying components can handle those connection changes gracefully because the underlying protocols can be stafeful or stateless.

In those cases, we would need to handle those changes ourselves. We would need to set a timeout to see if a new connection event comes or raise the error if not and if it comes, hope that GStreamer can handle that change gracefully.

We think those changes would make the code more complex and wouldn’t fix problems perfectly since maybe GStreamer cannot handle it, so we think it is better to keep things as they currently are, raising the error when GStreamer says so and we don’t have a connection.

MAFWing

Yes, finally it is public that we are contributing to MAFW project, born for the Maemo platform.

My latest jobs were focused in the mafw-gst-renderer component so feel free to ask me any questions related to that or any other component.

I am damm lazy to blog, but I will try to do it sometimes to talk about what I did for the project so that you can stay tuned and follow a bit project’s evolution.

Small things

These last days I touched some small issues as changing a bit the way we destroy the GStreamer pipeline, since we we checking for asynchronous state changes when setting it to NULL that should never happen.

Installing scratchbox under amd64

As Igalia bought a new laptop for me (actually this is done for every worker from the second year on), I installed Debian Amd64 on it as a challenge, because everybody was telling me about all the problems: flash, scratchbox and all the ghosts they could imagine. I thought: ‘this can’t be that difficult’ and somebody has to try at least to say why it is a bad idea. And maybe we could collaborate a bit with that architecture, this exactly what I am doing right now. Why did I choose amd64, already explained, but what about debian? It’s because of purity. I couldn’t give up on installing debian just because it is not that easy as Ubuntu… Let’s face it! And I did it! As far as I remember the biggest problems I faced where nvidia’s driver (I could make it work only with nvidia’s proprietary driver and thank Juan), the wireless driver (I had to install the firmware), fingerreader (you have to install the driver and configure pam) and flash (I just installed flashplayer-mozilla package and it worked at the very first moment). For the kernel I just borrowed berto‘s configuration and changed the things I needed. There are some remaining things that don’t work yet (like hibernation), but I don’t care very much.

One of the most scaring things for me were the scratchbox because everybody was telling me that it couldn’t be installed under amd64 and I could get much problems because of that. Steps:

  1. apt-get install ia32
  2. dpkg -i --force-architecture scratchbox-*.deb

That’s it (uhuuu, I’m afraid of the 64 bits!).