Tagged “gtk”
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The problem of storing the damage
In this post, I'm discussing the cost a damage propagation feature brings and presenting how various approaches to storing the damage contribute to it.
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Introduction to damage propagation in WPE and GTK WebKit ports
In this post, I'm introducing the damage propagation feature that reduces browser's GPU utilization at the expense of increased CPU and memory utilization in the WPE and GTK WebKit ports.
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