Unmasking Hidden Floating-Point Errors in Chromium’s Ozone/Wayland.
Tackling the hidden floating-point errors in Ozone/Wayland.
Tackling the hidden floating-point errors in Ozone/Wayland.
Yet another overview of the Ozone/Wayland/X11 project.
It has been a long time since I wrote my last blog post and since I wrote about something that I and my colleagues at Igalia have been working for the past 4...