{"id":1037,"date":"2020-01-17T11:02:58","date_gmt":"2020-01-17T10:02:58","guid":{"rendered":"https:\/\/blogs.igalia.com\/itoral\/?p=1037"},"modified":"2020-01-17T11:02:58","modified_gmt":"2020-01-17T10:02:58","slug":"raspberry-pi-4-v3d-driver-gets-opengl-es-3-1-conformance","status":"publish","type":"post","link":"https:\/\/blogs.igalia.com\/itoral\/2020\/01\/17\/raspberry-pi-4-v3d-driver-gets-opengl-es-3-1-conformance\/","title":{"rendered":"Raspberry Pi 4 V3D driver gets OpenGL ES 3.1 conformance"},"content":{"rendered":"<p>So continuing with the news, here is a fairly recent one: as the tile states, I am happy to announce that the <strong>Raspberry Pi 4 is now an <a href=\"https:\/\/www.khronos.org\/conformance\/adopters\/conformant-products\/opengles#submission_882\">OpenGL ES 3.1 conformant product<\/a>!<\/strong>. This means that the <em>Mesa V3D driver<\/em> has successfully passed a whole lot of tests designed to validate the <em>OpenGL ES 3.1<\/em> feature set, which should be a good sign of <strong>driver quality and correctness<\/strong>.<\/p>\n<p>It should be noted that <strong>the Raspberry Pi 4 shipped with a V3D driver exposing OpenGL ES 3.0<\/strong>, so this also means that on top of all the bugfixes that we implemented for conformance, the driver has also gained new functionality! Particularly, we merged Eric&#8217;s previous work to enable <strong>Compute Shaders<\/strong>.<\/p>\n<p>All this work has been in <em>Mesa<\/em>  master since December (I believe there is only one fix missing waiting for us to address review feedback), and will hopefully make it to <em>Raspberry Pi 4<\/em> users soon.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>So continuing with the news, here is a fairly recent one: as the tile states, I am happy to announce that the Raspberry Pi 4 is now an OpenGL ES 3.1 conformant product!. This means that the Mesa V3D driver has successfully passed a whole lot of tests designed to validate the OpenGL ES 3.1 &hellip; <a href=\"https:\/\/blogs.igalia.com\/itoral\/2020\/01\/17\/raspberry-pi-4-v3d-driver-gets-opengl-es-3-1-conformance\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Raspberry Pi 4 V3D driver gets OpenGL ES 3.1 conformance&#8221;<\/span><\/a><\/p>\n","protected":false},"author":16,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-1037","post","type-post","status-publish","format-standard","hentry","category-graphics"],"_links":{"self":[{"href":"https:\/\/blogs.igalia.com\/itoral\/wp-json\/wp\/v2\/posts\/1037","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.igalia.com\/itoral\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.igalia.com\/itoral\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.igalia.com\/itoral\/wp-json\/wp\/v2\/users\/16"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.igalia.com\/itoral\/wp-json\/wp\/v2\/comments?post=1037"}],"version-history":[{"count":2,"href":"https:\/\/blogs.igalia.com\/itoral\/wp-json\/wp\/v2\/posts\/1037\/revisions"}],"predecessor-version":[{"id":1039,"href":"https:\/\/blogs.igalia.com\/itoral\/wp-json\/wp\/v2\/posts\/1037\/revisions\/1039"}],"wp:attachment":[{"href":"https:\/\/blogs.igalia.com\/itoral\/wp-json\/wp\/v2\/media?parent=1037"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.igalia.com\/itoral\/wp-json\/wp\/v2\/categories?post=1037"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.igalia.com\/itoral\/wp-json\/wp\/v2\/tags?post=1037"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}